CS 4883 SOCIAL ISSUES IN COMPUTING

NOVEMBER 13, 2002

FALL, 2002

Ellen R. Martin, JD, MBA, MS


Intellectual Property Issues

U.S. Constitutional Basis

Article 1, Section 8 – Congressional Powers: “to promote the progress of science and useful arts by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries.”

Title 35 of the United States Code

“Bundle of Sticks” Theory

  1. Ownership versus interest.
  2. Protection of economic opportunity.

Intangible Property

  1. Patents.
  2. Copyrights.
  3. Trademark.
  4. Trade Secrets.
  5. Reverse Engineering.
  6. Goodwill.

Patents

  1. Definition.
  2. Holders of patents – individuals, however, individuals who are employees may execute an agreement to assign patent rights and split possible royalties.
  3. Four Categories (all applied technology - invention must apply to only one):
  4. Four Requirements (invention must meet all 4 requirements):
  5. Process to Obtain a Patent:
  6. Duration of Patent – 20 years. May apply for extension of 16 years.
  7. Infringement of Patent – refers to the unauthorized making, selling, or using of a patented invention. Proof includes:
  8. Consequences of Infringement:

Copyrights

  1. Definition: - establishes ownership of original works of authorship fixed/expressed in any tangible medium of expression.
  2. Holders of copyrights - individuals.
  3. Categories
  4. Requirements – originality.
  5. Process to Obtain
  6. Duration of Copyright –
  7. Infringement of Copyright – similar proof needed as with patents.
  8. Fair Use of Copyrights –
  9. Software Piracy
  10. Plagiarism

Trade Secrets

  1. Definition: - something that derives economic benefit to a commercial entity, for which common knowledge would detrimentally impact such benefit.
  2. Holders of Trade Secrets – any individual or entity.
  3. Categories – any apparatus, formula, or compilation of information of value in conducting a business.
  4. Requirements - none.
  5. Process – no specific process; however, in software industry, generally established by licensing agreements.
  6. Duration - perpetuity.
  7. Infringement –

Reverse Engineering

  1. Definition: obtaining an improved level of general understanding/knowledge of a product by taking it apart and becoming familiar with how it works.
  2. Infringement issues – considered infringement.

“Look and Feel” Copyright Controversy

  1. Definition: protection against unauthorized use of a form of a product (versus its content).

Recent Cases/Legal Issues

  1. SPAM Laws
  2. Trademarks – identifying third party trademarks that are likely to dilute.
  3. Copyrights – what constitutes authorship of a computer program?
  4. Nanotechnology.
  5. Internet distributions of movies (Harry Potter).
  6. Length of copyrights – Disney’s characters.
  7. Trade secrets – Procter & Gamble has sued Potlatch Corp. to stop 2 former employees from disclosing trade secrets for making paper towels and toilet paper. (Non-compete clauses in employment contracts at issue as well.)